Apr 26, 2014 I've been playing on my PC for a while and would like to be able to continue where I left off on my macbook. Normally I would just copy over the save data, however I can't seem to find the save file location on my mac (when I create a save with a unique name in the Mac version, nothing comes up when I search for the name in finder even with hidden files set to visible). I play The Sims 4 on two different computers. While getting the DLC I purchased on both systems was automatic, there was no option for coordinating the save files together. I would like to play on my desktop while I'm at home, but also play the game while I'm elsewhere with my laptop. Jul 26, 2016 Who puts a save game location in a hidden folder inside User's root anyway? This is fairly common on mac/linux games at this point, especially on indy games in my experience. On linux, even steam drops to a hidden folder (/.steam) and games are installed there.
We're using Unreal 4.18 with all default settings. For our packaged game on a Mac the 'Saved' folder is not called 'Saved', because the Mac OS integration of Unreal is just different. The 'Saved' location that contains the user's ini files is: /Users/[username]/Library/Preferences/[game name]/MacNoEditor
Grogger, may be correct about the SaveGames location. We're not using that feature yet.
Unreal Staff - if your reading this, please update the Mac documentation about these file locations.
Game Save Folder On Mac
Note: On Mac OS the Library folder in your home folder will be hidden by default. Use the Finder’s View Options command to make it visible.
Further Note: The ini files will not exist in that location until after the game is run for the first time.
Saved Game Location On Mac Pc
P.S. If you think about it, the .app format is really a .rar compressed directory tree of files. Like Java .jar, .war, and .ear files - your executable is not allowed to write directly into the compressed directory structure. That is why a separate location is needed. The .../Library/Preferences/... and .../Library/Application Support/... locations are the Mac way of dealing with this issue.